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AI Insights · Timothy · April 2021

Brazil's Top 5 Merge Games Showcase Varied Q1 2021 Performance

Sensor Tower's analysis reveals the Q1 2021 performance trends for the top 5 merge games in Brazil. The data indicates fluctuations in downloads and user engagement across these popular titles.

Brazil's Top 5 Merge Games Showcase Varied Q1 2021 Performance

Brazil's Top 5 Merge Games Performance in Q1 2021

The first quarter of 2021 has been an interesting period for merge games in Brazil. Sensor Tower's data provides us with a clear view of how these games have fared in terms of downloads, revenue, and weekly active users. Let's dive into the performance of the top 5 merge games on the unified platform.

EverMerge: Merge & match game from Big Fish Games, Inc has seen a steady increase in revenue, peaking at around $19K towards the end of March. Downloads reached a high of 38K in late January but saw a dip to 15K in late February, eventually rising back to around 23K by the end of March. Weekly active users showed an upward trend, starting at 58K and finishing the quarter with 115K.

Merge Dragons!, published by Gram Games, experienced fluctuations in revenue, with a high of $18K in mid-January and a low of around $10K by late March. Downloads decreased over the quarter, from 15K to 10K. The game's weekly active users saw a decrease from 108K at the end of December to 92K by the end of March.

Gram Games' Merge Magic! showed a decline in revenue, dipping to $1.7K by the end of March. Downloads saw a peak of 11K in mid-February but decreased to just over 1.6K by the end of March. Weekly active users started at 26K and saw a decrease to around 23K.

Merge Mansion by Metacore Games Oy showed a revenue increase from $1K to nearly $3K by the end of March. Downloads experienced a significant rise, reaching 9K in late March, up from the initial 3K. Weekly active users showed growth from 8K to 37K throughout the quarter.

Lastly, Mergical - Match Island Game saw its revenue fluctuate, ending at around $643. The game had a sharp decrease in downloads, falling to zero in late March before a slight recovery to 2.9K. Weekly active users followed a downward trend, from 28K at the end of December to nearly 17K by the end of March.

For more insights and detailed analysis, readers can explore the data at Sensor Tower. The varying performance across these games highlights the dynamic nature of the mobile gaming industry in Brazil.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021